Oct
03

Where do they come from?

Where do participants to XP Days Benelux come from?

Places are filling up nicely for the upcoming XP Days Benelux on 20-21 November. It looks like we’ll have another sold out conference.

The XP Days started as a local conference, to enable participants to get a taste of Agile without having to travel too far. We always attracted a good mix of local and foreign presenters. Local presenters bring stories that are recognisable to the audience. Foreign presenters bring in new ideas and techniques.

As you can see from the table, three quarters of the presenters are Belgian or Dutch. The other presenters come from 7 countries.

Belgium 24
The Netherlands 19
France 6
Finland 3
Great Britain 2
United States 1
Germany 1
Italy 1
Switzerland 1

The geographical distribution of participants is even more marked: 85% of all participants come from Belgium (45%) or The Netherlands (40%). The other participants come from the seven countries mentioned before, plus Sweden.

But where are the Luxemburgers?

Sep
27

Show me the money

Playing with business value

This week, Portia and I hosted two runs in London of the “Business Value Game” that Vera and I developed. As usual, we had a lot of fun hosting the session and got good feedback from the participants.

Brain Train

Portia started the Brain Train sessions as a way for friends and colleagues to get together to experiment with new sessions and games. Earlier this year, we presented the “Real Options Space Game” at a Brain Train session in the Royal Festival Hall.

Last Monday we were back in the friendly lobby of Royal Festival Hall. As players started trickling in we grabbed a few tables and chairs to set up the game. Portia and I each coached one team through the six iterations of the game.

Each team used different strategies. For example, one team lost an unhappy customer because they concentrated on the other more lucrative customers, while the other team ensured that each customer stayed happy. In the end, Portia’s team won, even though they lost a customer.

After the game, we held a retrospective to see the good, the bad and the puzzling. The participants learned (or confirmed) some lessons about customer interaction, iteration planning, release planning, communication and teamwork. We’ll publish the results of the retrospective.

Thank you Eamon, Roshni, Jenni, Mark, Ioana, Al, Mohan, Daniel, Dot, Tamas, Eben, Ashutosh, Archie and Maria for playing and giving feedback.

Agile Business Conference day 1

The next day, I attended the first day of the Agile Business Conference. The highlight of the program was a funny and energetic keynote talk by Rob Thomsett on Agile Project Management.

One of his learnings is that when we borrowed engineering and construction project management models we also inherited their prevailing culture. The relationship between “IT experts” and “Users” (a denigrating term) has always been adversarial.

Agile Project Management is about true collaboration and is based on a set of values:

  • Open: full participation and ownership by stakeholders.
  • Trust: team members and stakeholders are professionals who can be trusted to be committed to the project and the organisation.
  • Honesty: all people impacted or involved have a right to be told the truth; asking for help is a sign of strength.
  • Courage: Undertaking projects requires courage in many areas like telling the truth and asking for help.
  • Money: projects consume money. This requires a fiscal and ethical responsibility to be shared by all team members and stakeholders.

Rob concluded with some of concerns (silver bullet syndrome, lack of whole-of-life view, focus only on technical issues, lack of cultural awareness) and drivers (faster delivery, change friendly, more enjoyable, real teams, great values) of further Agile distribution.

In between sessions I talked to some acquaintances and met some new people. Together with Exoftware (thanks Andy!), we invited people to come to the next day’s Business Value Game. By then, we had already updated the game with the feedback from the Brain Train tryout.

Agile Business Conference day 2

After the opening keynote we played another Business Value Game with 13 participants. This time my team won! Again, the players had fun and learned lessons about planning, teamwork and prioritisation. It’s interesting to see how players react to the time pressure of the game:

  • one of the teams used some extra time to come up with elaborate strategies and tried to make decisions before they had all the information.
  • one team discarded information because they felt they didn’t have enough time to examine the information.

All teams could have done better and worked faster if they had shared more information in the team and if they had only taken decisions when they needed to. But that’s the subject of another game, the “Real Options Space Game“.

Agile Business Conference – closing

One of the highlights was seeing Ole and Jenni from GoAgile in Denmark again. Thank you for the gift and the great conversations about sessions, presentation techniques and Agile project management. We still owe you an explanation of Real Options. Most of all, thank you for your enthusiasm.

The conference closed with a presentation on the “Responsibility Model” by Christopher Avery. Chris explained the difference between being given accountability and taking responsibility. His model explains how we typically react in the face of problems. Portia has a good writeup of the material. On the way back Portia and I had a lot of fun going through each of the steps in the model in an exaggerated way, because one of the “Keys to Responsibility” is Awareness of how we (re)act.

Come and play!

We got good feedback on the game. Portia, Vera and I are busy working on v2.0 of the Business Value Game.

If you want to play our games, come and see us at the following fine events:

29/10/2008 – Scandinavian Agile Conference – Helsinki – The Business Value Game

20-21/11/2008 – XP Days Benelux – Eindhoven – The Business Value Game and Mirror, Mirror on the Wall

11-12/12/2008 – XP Days London – London – The Real Options Space Game and a new game by Vera. Exciting!

Or you can download our games and play them at home.

Watch this space for the release announcement or come and play with us at one of the upcoming conferences and seminars.

Jul
30

Business Value Game

Where does ‘Business Value’ come from?

In the XP Game you get Story cards with a Business Value number. In the game, teams compete to release as much ‘Business Value’ as possible by implementing the game’s stories. Planning is very easy: developers estimate the cost of each story in points; the customer orders the stories per Business Value/Cost.

If only it were that easy in real life.

How many of you have Stories with a Business Value on them? The projects I’m currently working on don’t have a Business Value estimate (yet). How are stories prioritised? By ‘gut feeling’, by risk, by deadlines… It’s not always clear. How are projects and releases prioritised?

Come and play the Business Value Game

To explore those questions, Vera and I have designed the ‘Business Value Game’. Like the XP Game, it’s a friendly competition. This time the players are salespeople who have to deliver features to customers to earn as much money as possible for the company. They have to keep their customers happy or risk losing customers.

The game is shorter and uses fewer props than the XP Game. No balloons, just a bunch of cards that represent customers, customer requests and stories. Like the XP Game, the Business Value Game will be made freely available for download, using a Creative Commons license.

The first tryout of the game will be held on August 13th at Cap Gemini Belgium in Diegem. See the Belgium XP wiki for more information and registration for this free event.

See you there.

Jul
25

Agile 2008

Agile 2008 is coming near

I’m glad I’m going to Agile 2008 in Toronto this year.

I’m glad Portia and I will present two sessions.

Mirror Mirror

Mirror, Mirror on the Wall… Why Me? Snow White and the Seven Dwarves Kanban” is a mini-adventure of self-discovery to improve personal effectiveness. Think “Kaizen meets Agile Fairytales.”

Huh? What do a bunch of dwarves and an Evil Queen have to do with Agile? In this session you learn more about yourself, how you see others and how you can improve working with others. You learn to recognize the strengths of each (potential) team member. With the help of fairytale characters, you can create and maintain teams that play to the strengths of their members.

Why is this important? Software development is a team sport. I’ve been on some great teams. I’ve seen aligned teams in sports, theater and IT outperform non-aligned teams by a large margin. These two ingredients, efficient communication and playing to the strengths of members, were vital in each case.

Nine Boxes

La technique d’interview des Neuf Cases pour mieux comprendre votre client” is a game where participants learn to perform structured interviews. The interview technique comes from the Solution Selling sales process. The Nine Boxes allows you to discover

  • The real root causes of the problems your customer experiences
  • Who is affected by the problem and how they are affected
  • Co-create a vision of the future where the problem is solved

Huh? What does selling have to do with Agile? If we want to lead meaningful lives, we must attack the root causes of our customers’ problems. We must really understand the system. We must make all stakeholders enthusiastic about solving the problem, so that they will help bring about fundamental changes. We must give them back hope.

And then we can start writing user stories… IF AND ONLY IF software will help us to deal with the customer’s bottleneck.

See you there

I’m afraid to get lost in such a big conference, with so many sessions and so many people.

I’m glad I’ll be seeing friends inside and outside the agile world in Toronto.

Agile 2008, 4-8 August 2008 in Toronto

Jul
07

Les goulots d’étranglement pt. 3

Université du SI day 2: Heroes

We start the day with a refreshing run up the Champs Elysées, down to the Eiffel tower and along the Seine. I’ve been looking forward to this day: I will meet two of my heroes!

Eli Goldratt challenges us throughout the whole keynote. Do we want an easy life or a meaningful life? We have in our hands the most powerful tool that has ever been invented and what have we done with it? Have we brought enormous value to companies and people? We haven’t: we’ve automated the same old processes; we’ve looked no further than local optima; we’ve enabled people to perform useless work faster than ever before. Is that all we want to achieve?

What is the greatest challenge businesses face? The ability to take the right decisions at the right time. IT is the ideal tool to support that decision-making, at all levels of the company: we can store, transfer and manipulate prodigious amounts of data almost instantly. We can provide the Information people need to make decisions. We can create an enormous amount of value, but by all accounts (sic) we haven’t.

Why haven’t we fulfilled the promise of IT? The tools are out there: Theory of Constraints, Lean, the Thinking Processes, Agile… Most of them readily available and only a few clicks away. Why haven’t we used those tools? One of the reasons is that we would have to step out of our comfort zone. We need to stop dabbling with technology and look further, to accounting, sales, marketing and production. We need to see the whole system and realize its goal. Do we want an easy life or a meaningful life? Do we want to ‘fulfill requirements’ or do we want to add value? Who dares to enter into a contract with a customer where payment depends on value added?

Where are the real constraints?

The real constraints are in (implicit) rules. Who has the intelligence to recognize those rules and the guts to challenge them? Common Action (“that’s how we’ve always done it”) is not the same as common sense. Accounting rules and the way we measure are some of the most pernicious constraints. We have the tools and the obligation to change the system, to enable our companies and people to realize their full potential.

People do not resist change, according to Goldratt. People resist changes that are unclear, that threaten them, that might harm them or that bring no clear value to them. Resistance is your cue to realize that your proposal is not fully worked out and that your explanation is not clear.

Goldratt’s call to arms can be summarized as: “Get of your asses and start using your brains!” I thought this was an excellent, inspiring and thought-provoking keynote. I left the auditorium with a renewed resolve to create meaning and value.

Lean

We participated in an excellent exercise led by Olivier Pizzato and Christian Daniel about using Lean techniques to solve IT project challenges. We worked in small groups on different scenarios. For each scenario we defined three approaches to solve the problem; listed the three biggest obstacles/objections to the most promising approach; searched for a way to overcome the biggest obstacle. After a group presented their analysis, Christian linked the solution back to Lean principles and techniques.

What I like about the session are the exercises and the short (15 min) timeboxes. To make this session perfect I would provide participants with more structure and guidance about Lean, so that they can apply the techniques to the exercises.

We attend part of the session about how Google will revolutionize the development of IT systems. Bernard Notarianni and Didier Girard pair-presented the session in a very relaxed style. Portia thought it looked like a French game show. The session gave examples of web design principles that can be applied to internal IT systems. The resulting systems, often using a RESTful style, are simple and easy to integrate. We had to leave before the end to prepare for our next run of the Bottleneck Game.

Goulots d’étranglement, take three

After Goldratt’s keynote interest for our session is very high, the room is packed full. Seven volunteers come forward to play the role of the “workers”; the other participants are the “consultants” who observe and give improvement tips to the workers. They all get paid in Belgian chocolates and British sweets.

After one round of play we go through the “5 focusing steps”:

0. Define the goal of the system
1. Find the bottleneck
2. Exploit the bottleneck, get the most value out of the constrained resource
3. Subordinate all decisions to the bottleneck
4. Elevate the bottleneck when it has been exploited fully and all decisions have been subordinated
5. GOTO 0. Don’t let inertia become the constraint

The team makes some improvements to their process and plays a second round. The decision to subordinate to the bottleneck wasn’t fully implemented. The team had planned to put a buffer of work in progress before the bottleneck. They failed to keep it filled, which led to an idle bottleneck and reduced output of the system. The players used their idle time to ‘learn’ so that they could help the bottleneck in the next round.

Changing the system, breaking through constraints

Warning: don’t read this section if you want to play the game with an open mind!

The game is filled with arbitrary constraints:

  • players are very specialized and can’t help each other
  • the two customer representatives sit far apart
  • the layout of the table makes it difficult to get an overview and to communicate with the other team members
  • testing is done at the end. Nobody but the tester knows the acceptance tests

In the third round we make the players think about the assumptions and rules built into the game. They get to change their system. The most powerful thing they can do is to re-arrange the tables. As you can see in the picture, the team has a better oversight and can communicate more easily when they sit around the tables.

In the end, this team didn’t produce as much as the previous team on the first day of the Université du SI. I think this is because this team tried to be too sophisticated. Instead of simply implementing an optimisation as agreed, they kept discussing and tweaking their way of working. The DO part of Plan-Do-Check-Act shouldn’t be skipped.

Running this session in 90 minutes is exhausting. Time for a break before the closing keynote.

Man from the moon

OCTO brought Neil Armstrong to Paris for the closing keynote. As a little kid I read a lot of science fiction, fascinated by the tales of wonder and limitless possibilities. I devoured everything about the “Space Race”. These people were making science fiction a reality. By the time I was old enough to understand what was happening, the space race was already over; interest for space exploration was gone. We had stopped looking outward.

Armstrong’s keynote was humorous, enthralling and humble. These teams achieved wonders with the technology of that day (e.g. on-board computers with a few K of memory) and took enormous risks. The American and Russian space programs are a testament to what we can achieve if we really set our mind to it.

I was thoroughly inspired by these two keynotes by my heroes. Armstrong showed us what we can achieve; Goldratt exhorted us to achieve our potential, starting NOW.

The end. Or the beginning?

The conference is over. Our visit to Paris is over. Thank you to Octo for organizing this conference and for inviting Portia and me. We left Paris buzzing with ideas and energy.